crapcom

They’ve apparently listened to us all and are changing the way they deliver DLC in future titles.

Presumably, this will mean the end for disc locked content and they’ll make us download any additional content from now on?

Here’s Capcom’s full statement:

“We’ve been getting several questions, here and elsewhere about the future of on-disc DLC. 

We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future. As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered. 

One such title is Dragon’s Dogma, where the decision to include some additional (but not all planned additional) game content for the game on disc was made at the beginning of the game’s development cycle as at the time this was determined to be the most efficient way of ensuring certain content was made available. Owners of Dragon’s Dogma will be able to further their gameplay experience with the release of additional quests, weapons and other items in the months following the game going on sale.

Dragon’s Dogma’s  post-launch content will extend the lifespan of a title that already offers around 30-40 hours of gameplay by following the main story thread, but if a player was to complete all the side quests Dragon’s Dogma ships with, that increases to around 100 hours. Players will also be able to add to the stock of 100s of weapons and 1,000s of customization options to create not only their ideally equipped, but also their most elaborately designed character.

Just wanted people to know in advance the whys, wherefores and where we’re going in the future. You are being heard. Thanks.”

Capcom, you may be listening to us but you’re definitely not ‘hearing’ us.

I’ll try to point this out to you as bluntly as I can. The following also applies to other publishers that have done this type of thing:

Your business model is akin to waving your fat, hairy arses in your customer’s faces and than charging them for your farts.

Disc locked content is bad, but what’s worse, much worse in fact, is stripping things that should be part of the games you make and trying to sell them to us as premium-priced added extras.

The fact that these ‘stripped things’ are usually available to download/pay to unlock on the day the game launches pisses all of us off and makes us feel like we’ve been screwed over.

The only way to avoid this negativity is to NOT release ANY DLC until at least a month after the game has been released.

Sure, this won’t stop you from stripping parts of the main game down and trying to sell them to us at a later date, but it should stop lots of your loyal customers from feeling like they’ve been totally shafted by you.

You’re trying to have your cake and eat it and it’s losing you a lot of respect, customers and revenue.

DLC, when delivered properly, is a great thing and can be beneficial to both the publisher and the consumer.

DLC, when delivered poorly, usually on day one, is a very bad thing indeed and far worse and damaging for the entire games industry than publishers would like you to think pre-owned games are.

Publishers often state that pre-owned games are the reason for DLC in the first place. It’s all bollocks. It’s just another way for them to make some extra money whilst deriding something they don’t like.

At the end of the day, people will eventually wise up to this practice and they won’t buy games on day one any more. They’ll wait for the bargain bin prices and pick them up when they’re going for peanuts, which will inevitably devalue the industry and force the day one RRP down, resulting in even less money for publishers.

So well done publishers. Instead of earning extra money and adding value to your products with well thought-out DLC, you’ve decided to take the quick, easy and greedy route instead, which in the long run, will result in you losing vast amounts of money, but not before you’ve completely destroyed your reputation first.