The York-based developer has chosen to self publish, using a kickstarter appeal to fund the latter part of the development process. The game will be released early 2013 for PC, Mac, iOS and Android.

“The process of game development has previously been remote from our fans. By self publishing, we now have a direct relationship with our audience – a position that we value enormously. We’re delighted that the latest Broken Sword title is to be the first of our adventures that we can take with our fans. By pledging support now, we’ll be going on a journey which will end when the opening credits roll – it’s going to be excellent.”