Looks like high street video games retailer GAME are once again having a few problems as profits take a plunge and the company’s CFO, Benedict Smith, steps down.
You’ve probably noticed that I have been very quiet on these pages of recent. Me having a break from the hectic world of RTG is not uncommon, but between a new job at our local Hospital, (yep, I’m finally out of retail!), the kids growing up too fast and a complete lack of interest in the new generation of game consoles I’ve not had any real time, or indeed any inclination, to put something down on RTG.
Well about a month ago, having finally grown weary of waiting for quality games to arrive only for them to then turn up half-arsed or downright rubbish, I decided I didn’t need another dust collector in the house clogging up valuable space.
I’ve been gaming a long time, but it is my opinion that this generation has to go down as one of the most disappointing in memory. 18 months in and aside from a handful of indie titles and a couple of decent remakes and remasters the PS4 has simply not delivered the experience I was kind of hoping for, or at the very least expecting. Of the new games developed for the system, (both exclusive & multi-format), none have really made me sit up and take notice. Still owning and playing on both the PS3 and Xbox 360 there is clearly very little difference between the two generations – and I’m talking about the Xbox One here as well. Instead of the giant leap we saw from PS2 & Xbox to PS3 & Xbox 360 respectively what we have instead is an incremental step up and not much more.
Question is why? Cost probably comes into it, no doubt, but I strongly believe that both systems were rushed to market to appease the growing concerns of big publishers in the face of a declining market place. In short the last generation went on for far too long; consumer interest began to drop off and ultimately it cost the industry valuable sales. Sounds familiar, right?
PS4 recently saw From Software’s Bloodborne released on the console to critical acclaim, but having sampled it for myself it is nothing that could have been easily done on the PS3. In truth we may have very well likely seen a far better optimised Bloodborne on the PS3 as From Software probably wouldn’t have been aiming for that elusive 60fps benchmark coupled with maximum resolution that has seen so many PS4/Xbox One titles suffer as a result. More importantly developers aren’t fumbling around in the dark with these two machines so I doubt very much we’re going to see huge leaps forward in performance a year or so from now.
Disappointed, absolutely, but I now have a £900 gaming rig sat here and that kicks these new systems into a different time zone. Yes I expected so much more from the PS4, perhaps too much, but I guess it really does come down to “you get what you pay for”.
*This rant was brought to you in 1080p/60fps*